Zen Poke is a portrait-first mobile needle-felting puzzle game I am building in Unity for iOS and Android. The goal is simple: make a relaxing, tactile-feeling puzzle experience that is easy to pick up and satisfying to finish.
This is a real production buildout project, not just a weekend prototype. Right now the focus is on a polished mobile shell, a stronger gameplay feel pass, and release-ready quality for the basic progression surfaces.
What Zen Poke Is
The game is designed around portrait gameplay and a cozy needle-felting theme. The current shell includes core tabs like Main, Daily, Shop, and Me, with a strong emphasis on touch ergonomics and a smooth mobile UX.
I am intentionally keeping the scope focused. The priority is shipping something that feels good in your hands, performs reliably, and can be improved over time.
Release and Monetization Plan
Zen Poke is currently in development. Store listings for iOS and Android are not live yet.
The release plan includes optional ad monetization for non-entitled users and a one-time remove-ads purchase. Before launch, the exact ad network and privacy disclosures on the site will be updated to match the final production SDK configuration.
If you are here because of app store review, ad network onboarding, or developer verification, the public app pages for Zen Poke live here on Funny Man Finance:
Why This Is On Funny Man Finance
This site started as a finance and jokes corner of the internet. It is now also the public home for my software and game projects. I wanted to keep the existing content and personality while adding the pieces needed to support a real app launch.
More Zen Poke updates will show up here as the project moves toward release.