Zen Poke is a portrait-first mobile needle-felting puzzle game I am building in Unity for iOS and Android. The goal is simple: make a relaxing, tactile-feeling puzzle experience that is easy to pick up and satisfying to finish.
This is a real production buildout project, not just a weekend prototype. Right now the focus is on a polished mobile shell, a stronger gameplay feel pass, and release-ready quality for the basic progression surfaces.
What Zen Poke Is
The game is designed around portrait gameplay and a cozy needle-felting theme. The current shell emphasizes touch ergonomics, calm pacing, and a smooth mobile UX that feels good to interact with.
I am intentionally keeping the scope focused. The priority is shipping something that feels good in your hands, performs reliably, and can be improved over time.
Why I Am Building It
Zen Poke is currently in development. Store listings for iOS and Android are not live yet.
The bigger goal is to build something that helps you settle your mind. I want Zen Poke to feel like a healthy break from endless scrolling: a calm, tactile puzzle experience that lowers the noise instead of spiking your stress.
If you want to follow the project or need the public app pages for Zen Poke, they live here on Funny Man Finance:
Why This Is On Funny Man Finance
This site started as a finance and jokes corner of the internet. It is now also the public home for my software and game projects. I wanted to keep the existing content and personality while adding the pieces needed to support a real app launch.
More Zen Poke updates will show up here as the project moves toward release.